Leagues

A league ties several tournaments into one overall competition. You create it in the Console under your club, and pick the league when setting up a tournament.

Rules you can set

  • Period — start and end.
  • Min/max tournaments — how many must be played to count.
  • Counting (best N) — set 0 and everything counts. Otherwise only each player’s N best results count, so one bad night doesn’t sink a season.
  • Min/max players — tournaments outside the range don’t count.

In the standings, Points shows the counting results and Total shows everything played, so players can see both.

Scoring

A league uses the standard tournament points unless you say otherwise. For something of your own, there are four systems:

  • Position formula(player count − position + 1) × multiplier. Simple and predictable.
  • Fixed table — you set points per position. Positions you don’t list score 0.
  • Tournament formula — the same shape as the standard points, with your own base point.
  • Last longer — rewards surviving longest.

You can also award participation points, so turning up is always worth something.

Prize pool

The pool can be None, a percentage of each tournament, or a fixed pot. This is a display of numbers — money moves outside the app.

How a league ends

One of two ways:

  • Points only — whoever tops the standings wins.
  • Final table — the top N qualify for a finale. You generate the finale tournament from the league, and starting stacks come from league points: points × chips per point, clamped by a minimum and maximum you choose. Whoever collected most across the season starts with the most chips.

When the season is done, close the league.

Back to Scoreboard